A Discussion About the Links Between Storytelling, Language and Literacy
Showing posts with label Debbie Dunn. Show all posts
Showing posts with label Debbie Dunn. Show all posts
Monday, December 23, 2013
The Storyteller's Toolkit: Hands
The Storyteller's Toolkit is a simple way to talk about the elements that storyteller's use to present a story. These do not include puppets, props, costumes or anything extraneous. You can certainly use all of those things as a storyteller, but they are not standard tools in the toolkit.
The basics in the toolkit are as follows.
Voice: If you missed this post, just click here.
Eyes: If you missed this post, just click here.
Face: If you missed this post, just click here
Hands:
Body: If you missed the post, just click here
Easy enough. In keeping with my new policy about blog entries. We will deal with each of these one at a time. Today's selection deals with the hands.
There are so many things to say about the hands. I found more information about gesturing than I did about eye contact, or using the voice, which I found odd, but there you have it. Apparently, the hands, really freak people out and they have no idea what to do with them. What was most amusing to me was how many people had done videos about hands and gesture. The best one belonged to Sean Buvala over at Storyteller.net. Some of the things I found were wild and some were fascinating. Some I found completely counter intuitive and others were only just sort of helpful. Here is my top list of things I read this evening about employing gesture in storytelling that either amused me, surprised me, or was actually useful.
Toastmasters International did an entire pamphlet on how to add appropriate gestures to your work.
Then, there was this fascinating, incredibly long article about research on creating effective storytelling robots by giving them gesture and controlling how long they gaze at audience members while trying to convince them of something. I kid you not.
Then, there was a long article about the kinds of gesture people use, how they can be categorized and how they are employed by storytellers.
Take this link over to a youtube video of Sean Buvala explaining the best ways to infuse gesture into your stories.
Debbie Dunn puts her seven cents into the mix as well.
Karen Langford Chace has a great post about gesture in story.
Here's another video about using your hands effectively in presentation.
I even have a list of ten gestures to avoid!
I spent a long time reading things about gesture, why it is important, what you are supposed to do with it, and how to not look awkward in front of a group of people. I spent lots of time watching videos about where your hands go and who knows what else. Not surprisingly, lots of it is repetitive.
Hands can be your best friend as a storyteller, or your worst enemy. They are never neutral. They will either help you tell a story...or they will attack you. It is important to know where your hands are and what they are doing. Some folks are stingy with gesture, using it only as a kind of modifier to their work. Some don't employ gesture at all, preferring to keep their hands under tight control. Some folks have 'soft' gestures that don't quite form. Here is a clip of me telling a story that is all about the gesture. It is called Red, Red Lips. For a laugh, turn the sound completely off and just watch my hands.
If perchance you've read the posts about voice and eyes, you will note that I am not one to stint while employing either one of those, but this story is very much about gesture.
So, what are some ways to think about your hands? I have only one piece of advice when it comes to gesture...GO FOR IT!
1. Be deliberate. Decide what you want your hands to do, and then go for it. Your hands can either take your audience where you want them to go, or they can be floppy, mushy, useless appendages that are flapping about like useless bits of paper towel at the end of your arms. The choice is yours.
2. Be decisive. Don't hold back. Go for it. Commit to what you are going to do, and then make the entire gesture. Don't do it half way. Do not hold your hands against your sides from shoulder to elbow and simply flap the bottom part of your arms. You will look the robot from 'Lost In Space'.
4. Don't Let Them Attack You! If you don't know where your hands are, they are probably attacking you. They will play with your hair, your clothes, your ears, your belt, earrings, necklaces, and anything else you might happen to have with you. They are not your friends if they are not occupied. Remember, "Idle hands are the Devil's playground."
5. Think Illustratively. Your hands have the power to create pictures. Your hands can be everything from the top of the windowsill to the finger that shuts off the light switch. As long as your hands show us what your words are saying, they will become part of the story. In other words, you are the picture book! See the pictures! Be the pictures! Live the pictures!
6. Small Is Useless. Making tiny gestures is really useless. Nobody can see them and they don't translate very far beyond you. One of the things you must do as a storyteller is to fill the space around you. You should be looking to increase your size, not squish it down smaller than you are. Just as a cornered cat will turn to the side and make itself look larger, you must use your hands and arms to 'increase' your size. Thing Big!
7. Don't hold them! Your hands are not going to go anywhere. Don't clasp them unless you are doing it for emphasis. Hold them at your sides, or keep them in some neutral position. Choose your own neutral position. Make sure your neutral position really is neutral, and not actually giving off a vibe that is counterproductive to your storytelling.
8. Create themes for your audience! If you create physical shapes with your hands that repeat in your story, your audience can use them as a point of reference. You can also use them to create strong audience participation. Your audience can do the gestures with you and enter the world of story. This tends to tickle an audience no matter what the age. Watch the first six seconds of the video below and you'll see what I mean.
When you employ your hands, employ them! Don't be afraid of them, they can do all sorts of fabulous things. They can make stories materialize right before your audience, and they can also give your audience a way to join you in story.
So, free your hands! Free your gestures! Let your arms go! Be free!
Empower Yourself. Empower Your Stories.
Happy Telling!
Friday, December 20, 2013
The Storyteller's Toolkit: THE EYES
The Storyteller's Toolkit is a simple way to talk about the elements that storyteller's use to present a story. These do not include puppets, props, costumes or anything extraneous. You can certainly use all of those things as a storyteller, but they are not standard tools in the toolkit.
The basics in the toolkit are as follows.
Voice: If you missed this post, just click here.
Eyes:
Face: If you missed this pos, just click here.
Hands: If you missed the post, just click here.
Body: If you missed the post, just click here
Easy enough. In keeping with my new policy about blog entries. We will deal with each of these one at a time. Today's selection deals with the eyes.
Using the elements in the toolkit is what separates folks who just get up and tell a story, from a crafted tale performed for an audience.
I spent the last two hours jumping around the web reading articles about eye contact. So, for starters, I will link over to some of the ones I found most useful.
This article was written by Debbie Dunn and it gives reasons why eye contact is important.
This post is from Wheresmyquarter.blogspot.com. It has tips about effective use of eye contact. The blog is written by Sean Buvala.
Here are some useful tips from a site called Opencolleges.edu.au
Lastly, because everyone's got a point of view, here is an article that says that eye contact is not always a good thing. Though, because of the way storytellers make eye contact, this doesn't really relate to us. I still thought it was interesting.
The upshot is that there are lots and lots of articles about eye contact. Everyone knows it is important. You can use it to convince your audience of your point of view, psyche your audience into not realizing how nervous you are, show sincerity, connect with them, and on and on in an endless series of very good, solid advice.
The thing to understand about your eyes as a storyteller is that eye contact is just the very beginning of what you can do with them. Unless you are working with an audience that has impaired vision, you can use your eyes to control your audience. Some storytellers stumble on this mechanism without being conscious of what they are doing, but others figure it out and use it to its full potential.
The thing to understand about your eyes as a storyteller is that eye contact is just the very beginning of what you can do with them. Unless you are working with an audience that has impaired vision, you can use your eyes to control your audience. Some storytellers stumble on this mechanism without being conscious of what they are doing, but others figure it out and use it to its full potential.
Here is a clip of the brilliant Diane Ferlatte making an audience jump through hoops. Watch her eyes.
Your eyes have lots of power. They are a perfect tool for keeping and guiding an audience.
Uses:
1. Create character. Your eyes give the audience cues as to who is speaking. Notice how Diane's eyes change when she drops into Eve, The Lord, and Adam.
2. Cue audience participation. Your eyes can let an audience know that something is expected of them. Diane does this right at the onset of the story.
3. Comment on the the story. When you are commenting on the tale, your eyes can let the audience know you are speaking directly to them out of story. Diane lets the audience know her feelings about the whole 'unlucky' Friday. Asides are also accomplished this way.
4. Create atmosphere. When you want to make the story scary, intense, light, silly, or you wish to change the current feel, your eyes can do that. Open them, close them, narrow them, look form side to side, all of these things are typical things all people do with their eyes. Whenever you make a choice to change the wideness of your eyes, it will set off a kinesthetic response in your audience. They will know what is happening with that character because they know how their eyes feel when they are doing certain things.
5. Warn your audience. This is especially true for little kids. Your eyes can give them a head's up if there is going to be something scary.
6. Humor. Your eyes can lighten an otherwise intense situation. When Adam looks around to point out they haven't got any neighbors, we get to laugh at at a situation that is clearly about to escalate.
7. Filling in the pauses. Just because you are silent doesn't mean nothing is happening. Your eyes can let the audience see what is about to happen. They can also give off false clues so that you can spring something that is either funny or scary. You can also let a character in the tale comment on the situation at hand with your eyes.
8. Be wary! With young audiences, if you cement the world of the story in their minds, and then you look off at a distant point and announce you see something, most of them will turn around and look in the direction you are looking. It is funny, but a bit annoying if it disrupts the flow of the story!
I am certain you can think of many more ways to use your eyes for specific purposes during a tale, but these are what I consider the basics.
I would like to point out that I did not say that this was easy, but it can enhance your stories if you are willing to give it a try!
Happy Telling!
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